Devlog # 19
The powerup and spawners have been completed, there are now waves of enemies with a way to easily control how many enemies spawn each wave, the weapon has been added, and encountered a new bug. The bug I encountered made it so the player slides along the ground while using their midair attack and can’t change directions or anything until they let go of the button. It’s a pretty easy fix, but I’m not sure if I want to keep it in the game as a feature or patch it. Also for the weapon being added, all I really did was add in the sprite, animate it, and make it so it follows the player alongside changing directions with them. The weapon doesn’t have much functionality right now, but will in the future. Also I adjusted the players hitbox on the attack to fit with the sword.