Started on the combat, and adjusted how jumping works. After a long time of procrastinating I finally started on the combat. It doesn’t work right now, but I did create the hitboxes and hurtboxes for both the player and the enemy, alongside a script for them(even though it currently doesn’t work). After that I realized that I don’t like how the jumps don’t carry your momentum, because I made it so the jumps set your movement speed instead of adding or subtracting. So I changed it so now if you’re facing the opposite direction of where you’re moving, you’ll set your movement speed, but if you’re facing the same direction, it will add.
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