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1h 28m 52s logged

I organized code, fixed a bug with jumping, started on the pickup attacks/deckbuilding, and added some menus. I had a bug with jumping where if you ran out of jumps, you could keep spamming the button to airdash. It wouldn’t add any extra height, but it still launched the player a fair amount. For the deckbuilding part of the game I plan on making it so the player will add cards to their deck, and over the course of the fight cards will be played spawning pickups/powerups that the player can grab for a variety of effects. So far I got just the basics of it, but right now there’s not much functionality other than it disappearing on pickup and printing a message. Also I don’t have a sprite for any of the pickups yet, so I have a little placeholder wizard. For the last change I started on some VERY basic menus that don’t really do anything right now.

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