Thirteenth devlog of the game! I added/changed various stuff so here is a list of changes:
-Added a new weapon - Flamethrower!
-Added a debuff system! Currently only has the fire debuff from the flamethrower addition.
-Added Xray vision to enemies that are dealing damage. (This mostly so that the player can quickly locate the cause of damage to the train)
-Changed how code handles structure spawning. (doesn’t change anything gameplay wise)
-Other small improvements/fixes
I was also experimenting with better movement around the train, but dont have anything to show for it currently.
Here are two videos showcasing the Flamethrower and the Xray!