You are browsing as a guest. Sign up (or log in) to start making projects!

10h 55m 30s logged

Seventh devlog of the game! Continuing heavy work on multiplayer - now touching up the few last things left to sync between host & client. I believe next devlog or two the game will be fully converted to work in multiplayer!
List of changes:
-Synced health script (Used in various areas beyond player & enemy health. For example: tender’s fuel and water level)
-Synced water tower
-Synced train upgrades
-Synced foliage spawning
-Synced items - health kit & backpack expander
-Implemented a basic enemy sync
Here is a video showcasing the water tower and the train upgrades. Left is client, right is host. Did not notice i went over the 10h mark… how fun.

0
13

Comments 0

No comments yet. Be the first!