First (eighteenth) devlog of the game! Since this is a continuation of a project from Flavortown and before hand here are the things I changed since Flavortown:
-Added a companion robot. Follows the player and attacks enemies
-Added a teleporter. The player can carry it and use it for easier travel between important locations
-Experimented with different types of foliage
-The rails finally are crooked and not perfect curves! To fit the name
-Added a groundwork texture around the rails
Changes not showcased:
-Improved player and enemy movement
-Track that transitions from the station and playable space will avoid going into mountains
-Improved navigation mesh generation
If you wish to see the gameplay of the game: https://youtu.be/yDcuscI8zDo
Flavortown project: https://flavortown.hackclub.com//projects/10071
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