Sixth devlog of the game! Continued work on multiplayer - this time syncing everything in the station.
Showcased changes:
-Synced hauling job monitors (the 3 at the entrance)
-Synced railcar spawning and despawning
-Synced shops
-Synced sell station
-Synced unlock station
Possibly unnoticeable changes:
-Improved player movement sync
-Improved locomotive control syncing
Here is a video showcasing the changes. Right is client, left is host. Next up i plan on syncing enemies.
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