better clouds
- 3 Devlogs
- 10 Total hours
MC mod that makes your clouds look like cubic cotton candy! (Maintainer, not original author)
MC mod that makes your clouds look like cubic cotton candy! (Maintainer, not original author)
Updated the mod to 26.2 pre-4, as well as YACL 3.9.4 which also just came out earlier today. NeoForge is also out but I’m too lazy to setup their custom repo for prerelease builds so I will fix NF support when 26.2 releases.
I fixed a really annoying bug that was making the cloud ripple effect way larger in magnitude than it was supposed to be, and I added a hardcoded minimum brightness in the shader so that clouds will be just barely visible at nighttime.
the renderer looks good again! i added back the light gradient sampling, so the clouds actually turn orange during sunset and go dark at night time like they used to.
spent like 12h getting the blaze3d renderer to work. long story short, the opengl renderer is a mess and I’m doing pretty much a full rewrite to get it to work on blaze3d. it’s taking extremely long but i’m happy because i’m learning a lot about graphics. the core functionality kinda works but there are all sorts of bugs, and a bunch of features are missing. some of them i probably just won’t be adding back.
p.s. vulkan renderer so cool! performance is a lot better than opengl on my mac