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updated to 26.2, and the blaze3d renderer I made works great on vulkan!
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the renderer was mostly done for weeks now, i just added neoforge back and that was mostly it.
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Iris was giving me problems as it hasn’t implemented reverse z yet. but i was able to fix that really easily because i kinda know what i’m doing now when touching graphics code! this woulda taken me forever if it were the first time i had to do this.
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also added longview support to 26.1.2 then declared it end of life
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