spent like 12h getting the blaze3d renderer to work. long story short, the opengl renderer is a mess and I’m doing pretty much a full rewrite to get it to work on blaze3d. it’s taking extremely long but i’m happy because i’m learning a lot about graphics. the core functionality kinda works but there are all sorts of bugs, and a bunch of features are missing. some of them i probably just won’t be adding back.
p.s. vulkan renderer so cool! performance is a lot better than opengl on my mac
Comments 2
cool! whats up with the clouds tho?
That looks sick!!
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