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9h 22m logged

hi people! i spent more time working on the graphics system. there still isn’t a finished result to show yet, but i’ve been continuing to work through the implementation and figuring out the pieces needed for proper pixel-based graphics support.

it’s taking a bit more iteration than expected, but the goal is still to have a solid graphics foundation rather than rushing in something limited. hopefully i’ll have the completed version ready to show soon. see y’all later!

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@Stylt

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