Mini-games
- 5 Devlogs
- 31 Total hours
Bringing mini-games and related cool mechanics to Minecraft!
Bringing mini-games and related cool mechanics to Minecraft!
1. While sitting and interacting with table opens a new GUI consisting following tabs:
Game : Have a bet meter to decide the bet to place and a card selector to decide how many cards will be used in game showing via fanned cards!Rules : Consist of the rules and how to play instructions!Advanced : Settings to change the game difficulty which will actually decide how competitive game will be. It has a sheet of emerald textures which i got inspiration from sevtechAges game progression!Start Play! after checking if the player got the emeralds in inventory he has choose to bet for!Currently two suits - Swords ⚔️ and Shields 🛡️ having special influence along with that, numbers 1-10 are there in the pool!
Swords ⚔️ > Shields 🛡️
/minigames help and /minigames config and its further commands to set desired variables!/minigames help or /minigames for help
/minigames config and its further uses as:
/minigames get, /minigames reload, /minigames reset, /minigames set [option] [val]
despawn <seconds> (or -1 for never)damage <amount>pickup <true/false>gambler <true/false>crafting <true/false>maxcards <1-9>[O] (customizable in Options → Controls → Key Binds) or Shift + Right-Click while holding Tavern Cards.Playing Cards is cool, but cooler when thrown! 
I’ll love more suggestion from y’all onto the different ranks of cards as its difficult to make 52 different to manage and on what games could be played with it??
Breadown