Actual Game MECHANISM is Here 🎰 Devlog #4
SUMMARY:
- Its enough that cards can only be used to throw and fan in hand, from now, cards can be used to play with a gambler. I know its near end of stardance and i just finished my exams so it wont be possible to launch full features but will try to make a functional MVP
HOW IT WORKS??
Currently two suits - Swords ⚔️ and Shields 🛡️ having special influence along with that, numbers 1-10 are there in the pool!
- It features a priority order that if out of two cards played each by gambler and player, the highest suit on priority order will have its effects in the round:
currentlySwords ⚔️ > Shields 🛡️
Shields 🛡️:
- If it got priority, lower the number of the card is of any of the played card, the one gets the points of the round
Swords ⚔️:
- If it got priority, higher the number of the card is of any of the played card, the one gets the points of the round
MORE BREAKDOWN:
1. Gambling Table and Stool 🪑
- Added simple models for table and stool. Table features a finite random pile of cards from where cards can be drawn normally while not playing. The deck only appears after gambler has occupied a seat adjacent to table.
- The table features two parts of 40% and 60%, smaller one being pile area and bigger one is playing area where cards will be thrown!
2. Card Front Face with Pip system ♠️🔟
- A solid white background card front face was made featuring suit pips in middle and numbers on top left corner as upright and inverted on bottom right corner!
- Shift + Right click stack in inventory while not playing also make the random cards fan with numbers and suits, swords have odds to get lower value while shields have tendency to get higher(yes, its opposite to the winning numbers, its done to make game competitive)
3. Gambler Basic Functioning
- Gambler seeks nearby stool and takes seat to challenge players and can sit up from table when right click is done on stool
- Gambler holds card fanned in his hand too when he sits near table and ready to challenge
- Removed jacket of villager while sitting so it doesn’t collide with stool and give realism!
4. Miscellaneous:
- Added msgs over hotbar while sitting on stool to instruct that if the stool is fine to play or we have to sit across gambler
- Added a table-playing state so its easy to manage behavior in playing state
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