3d game engine
- 18 Devlogs
- 82 Total hours
a 3d game engine that making now almost for year it going right now in big refactor of opengl to vulkan and rhi with refactor and support for window and linux both
a 3d game engine that making now almost for year it going right now in big refactor of opengl to vulkan and rhi with refactor and support for window and linux both
implemented many fallback feature no less crash add fallback of dynamic_rendering other are pending
all setup done just have to write fallback now :)
implementing old renderpass and Framebuffer and other thing to run old hardware
add more file more function just fallback for Vulkan Engine so it can run in more device
add support for extension check in Vulkan
so from now not developing any feature in Game engine for some weeks and Adding fallback to 1.1 to 1.4 vulkan bcuz lot of problem andriod don’t support 1.3 mostly and many gpu like intel have bug in bindless so just adding other to fallback bcuz other are also not good nvidia and amd also have some problem
add buildbot that will test like github don’t support gpu
to test most probably i will test in software cpu and build system so user can compile and run thing without having any problem so at last only problem left is gpu vendor specific that i will cover through blender o3de engine that how engine can run in most gpus
i give better doc or reference next time to show it but it very hard and take month to search so that it
while working on my engine i take refernce from blender also contributed in blender one issues even got merged other are pending
jolt physics implementation in vulkan engine and some other bug fix
PBR light implementation done in my engine
reimplemented tracy profiler for my engine and working in PBR
one of the hardest bug to solve i did it now there no texture overlap
linux and window both support for vulkan engine tested in wine
model loading done in my engine
update everything now moving toward 3d work and cleanup
finally port complete in vulkan with RHI and Linux support
finally rhi and wrapper test is done in vulkan
almost write backend vulkan may i can see something in screen next week after 3 month 😵💫
rewriting my game engine backend in vulkan and adding support for linux