You are browsing as a guest. Sign up (or log in) to start making projects!

rajaryan1492007

@rajaryan1492007

Joined June 1st, 2026

  • 8Devlogs
  • 2Projects
  • 1Ships
  • 1Votes
Open comments for this post

1h 58m 49s logged

one of the hardest bug to solve i did it now there no texture overlap

one of the hardest bug to solve i did it now there no texture overlap

Replying to @rajaryan1492007

0
1
Open comments for this post

4h 14m 34s logged

linux and window both support for vulkan engine tested in wine

linux and window both support for vulkan engine tested in wine

Replying to @rajaryan1492007

0
50
Ship Pending review

This project has been a daily labor of love for over a year. Over the last 4 to 5 months, I completely rewrote the entire rendering backend, moving away from a legacy OpenGL state machine to an explicit Vulkan pipeline. Along the way, I completely redesigned the Rendering Hardware Interface (RHI) to align with modern graphics architectures.

Welcome to UNHUMAN! You are completely free to clone and compile this engine, but please read this first:

->The 50/50 Rule: This is a custom, explicitly defined Vulkan engine currently tailored to a Ryzen/Vega Windows environment. Because Vulkan does not hide driver-level differences (NVIDIA vs. AMD vs. Intel), there is roughly a 50/50 chance it will compile flawlessly or completely explode on your specific GPU setup.

->The Easy Way Out: If you attempt to build the project and hit Vulkan validation errors, device-lost crashes, or strict compilation failures, please do not waste your time trying to debug my RHI! * Visual Verification: If the build fails on your hardware, simply watch the YouTube Walkthrough Video linked below. It contains the full visual proof of the engine running, rendering, and functioning on the native development machine.

link -> https://youtu.be/CHDIU61auYo

  • 8 devlogs
  • 32h
Try project → See source code →
Open comments for this post

1h 45m 9s logged

finally port complete in vulkan with RHI and Linux support

finally port complete in vulkan with RHI and Linux support

Replying to @rajaryan1492007

0
15
Open comments for this post

7h 34m 48s logged

almost write backend vulkan may i can see something in screen next week after 3 month 😵‍💫

almost write backend vulkan may i can see something in screen next week after 3 month 😵‍💫

Replying to @rajaryan1492007

0
209
Open comments for this post

34m 7s logged

rewriting my game engine backend in vulkan and adding support for linux

rewriting my game engine backend in vulkan and adding support for linux

Replying to @rajaryan1492007

0
43

Followers

Loading…