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Asteroids Based Game

  • 1 Devlogs
  • 4 Total hours

This is an Asteroids based game.

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4h 25m 26s logged

Devlog #1: I Hate Trigonometry

I’m feeling tired. I got my sine and cosine confused, which then led me to mix up my aiming function, and on top of all that my keyboard isn’t working proprly.

Anyway, let me introduce my game. It is called: Asteroids Based Game (it is a placeholder name, I will change it to something else once i’m done with the game engine).
It is going to have different ships and stuff.
A lot of thing are undecided for now, as it is in the early stages so nothing is set in stone yet.
Instead of using godot or unity or some game engine, I am going to use pure javascript and html and css, since I am familliar with it

Currently, I have done the movement and aiming controls, so next, I’m going to add some bullets.

Stay safe online, and credit your images (unless they’re yours)

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