My first unity game :D
- 10 Devlogs
- 16 Total hours
Platforming 2d game (i hope this goes well)
Platforming 2d game (i hope this goes well)
I was bored so uhhh heres what i did 
Levels 3 and 4 (Level 3 is a normal level but does have a secret area
) and level 4 is a dropper 
For now, level 4s kinda rudimentary (im planning on changing some of the shapes around and add custom sprites for those spikes as well cuz its boring rn)
But the secret area is pretty cool (it has hidden dialogue as well by the way). To reach it, you have to stay smooshed while doing all of level 3 and then instead of entering the blue portal go under to the white portal. (The portal isn’t white btw i created an animation for it where it glitches in place [changing colors + vibrating around sporatically]).
And it leads to…
. I was bored OK so i added the EGG ROOM (where normally you can get an egg in deltarune). Also made it the animated tree and everything and added music triggers for new areas and stuff (so for now its just the actual egg room music). And i really want to keep this reference (i really do
) but uh this is also copyrighted so im prob gonna replace it with some non copyrighted tree thats similar to this and change the music as well (i dont want to compose the music cuz thatll take me WAY too long
) so ill keep it in for now but its not gonna make the final cut unfortunately ill just be a reference to the room and not like the actual room sprites and what not (cuz i also dont want to use his art in my game so itll just be a placeholder ig
). Also added a volume slider just in case you wanted to mute the music or smthn
.
I hate walls. They laugh at me as i fall into the void, phasing through them
.
Alr well I’ve been drawing sprites and implementing them!!! At least the ground is nice it lets me walk on it first try
. The walls however decided to add a bunch of funny little tiny holes in them so that the player can just barely walk through and slip into the void. I fixed this (finally 😭) and (now having the basic sprites) will add more levels in the future 🥹 (still gotta get rid of the copyrighted music. oh well something for later
) also fixed some scaling issues with the tutorial dude!!!
Copyright issues 
Unfortunately the song I chose is copyrighted (figured that out a while ago just didn’t want to address the issue until now) so i might have to make my own music for the game. I also finalized the tutorial, added a rudimentary level 1 and CHECKPOINTS
.
To Do:
More (and i mean MORE levels).
Secrets (prob just gonna throw a bunch of references in the game and call it a day 
And finally:
Saving the game (and maybe level select if im feeling nice)
im not sure if i should add more sprites (im eh at drawing, unless i really put some time into it) so maybe for the first ship i keep default walls and stuff aside for the secrets (which i will def lock in for) and i dunno maybe the next devlog will be music (will be fun to try only really experimented in garage band for school)
Added a tutorial
and a dialogue box (the person is just my pfp for now, but will change later) also created dialogue triggers + animated text. Now gonna do the first lvl and add the dialogue for portals (and maybe a new mechanic or fix dashing cuz rn its kinda unnecessary) also that thing at the top is just my cursor
Alr SO
i added my sprites for the player (still need to fix the issue with it still being a ball in the beginning). I have also added a loading screen, and added torque for fun spinning :D (next thing to do is probably make custom sprites for ground background that stuff, make all the sprites look better 😭 + fix starting scale)
Created sprite, added music (rn its just https://www.youtube.com/watch?v=tIkkW55bu_k) and will add sprite to game later (im bad at drawing if you were wondering why it took so long
)
Smoosh physics
added portal colors, moving platforms, and smooshing (as a game feature kinda looks like a bug rn but im going to fix it)
So for smooshing you need to be pushed into the ground or a wall by a moving platform in order to become taller or shorter. This will allow you to fit into certain areas and access new areas that you previously could not access. Still fixing it though.
Added dashing (using c) + portals for teleporting
Created basic movement, simple platform and sprite, + ground check to prevent infinite jumping