Projectile Motion Project
- 5 Devlogs
- 7 Total hours
Some sort of game including projectile motion phyisics
Some sort of game including projectile motion phyisics
Have now made the target go to a random position on the x axis. the projectile now has a splash effect and I have made collision for if the projectile hits target.
Made a running loop so I can have a reset button. Fixed distance a time var displaying wrong values and they know change while inputting variables.
Improved layout of code and fixed a few minor errors but need to get the collision timing right otherwise variables arent accurate.
Just realised I started coding on a different file and I didnt link it so I couldnt post devlog. Heres my second one anyways. I finished the physics and made a load of buttons and text so for the inputs. I then fixed the timing so it moves close to real speed. Started making another end loops to display final vars and make a restart button. May make it into a game soon
I didn’t realise I had two files named very similar things so I couldnt post a devlog for while. Here’s my first one anyways. I spent all of yesterday re-learning 2d Porjectile motion and setting up equations for each variable. Then I set up the basic layout for pygame and system.