devlog 6 !! hello hello helloo, I’m back! (These past days of highschool really were stressful so that’s why I didn’t post at all). So, what did i do today? welp after grinding for basically 7 hours, I’d say, quite alot. I worked on the main menu, but I still can’t decide on the background color (let me know your suggestions in the comments!) I also worked on bug fixes for the levels, pause menu, fixed bugs regarding movement, and more minor stuff. The next devlog might be my final one before shipping the game. I’d love to know your suggestions/opinions on the game, in the comments!
tl;dr: main menu, pause menu, bug fixes.
ps: if you’re reading this and you read the entire thing: tysm! ireally appreciate you all for all the support given especially because this is my first time posting something like this, and seeing it almost coming to an end after so much support is quite bittersweet for me, but regardless, tysm!
) of bugs, so I fixed those and made the levels more enjoyable instead of just simply jumping around, cuz this is a kind of rage game, so I made the levels harder; oh yeah, I also added spikes btw (they’re pretty annoying, but that’s the point yk) -tl;dr: i mostly just debugged, level designed, and added spikes(ouu wow spikes
very cool, very nice)
