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WitchyWare

  • 10 Devlogs
  • 23 Total hours

Escape the Immortal Witch of Gaeia!

Ship #1 Pending review

—Escape the Immortal Witch of Gaeia—

You and your sister were escaping the evil Witch of Gaeia Cliff after she turned you both into cats. However, during the chase, you and your sister accidentally went into different directions and the witch unfortunately chose to chase after YOU!

use left and right arrows to move and space to jump.

Minigame 1: Collect speed potions
Minigame 2: Get the leaves out of your way
Minigame 3: Avoid the witch’s magic.

for player: click on an empty space in the title screen to enable music, apparently html doesn’t do that.

I’m really proud of the art and music that I made for this game. It’s really hyping me up for what Library of Halcyon might become since this game is a prequel to it. I enjoyed making the game in Godot (mostly because it’s similar to scratch) and debugging evil bugs. Overall, I think this is a really good looking game.

Try project → See source code →
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39m 16s logged

DEV LOG 010

It’s shipping time!!! Really REALLY proud of this game. Next agenda after very short break is:

  • Making animated backgrounds
  • A pause button
  • More minigames

time to ship 👹

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1h 2m 45s logged

DEV LOG 009

The game is finally done and ready for shipping! All I really have to do is to write a readme and make a game banner. Anyways, here is the game over screen.

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4h 49m 33s logged

DEV LOG 008

I FINALLY finished debugging. I also just finished the done screen and added its soundtrack. I might be able to ship this by tomorrow or Wednesday.

Tonight’s agenda:

  • Do game over screen
  • Add soundtrack
  • Do readme
  • Ship (?)
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3h 30m 28s logged

DEV LOG 007

I couldn’t find the tut for the mini-game I wanted to make, so I used what I know about gdscript and created this. The player basically has to avoid the witch’s magic in order to make it to the other side. I just finished the code today, but I want to change the tree on the other side into a crossroad sign.

Tonight’s agenda:

  • Debug debug debug
  • Change tree into crossroad sign
  • Re-animate potions
  • Draw game-over scene

The game is technically done, but it’s not polished yet. I might be able to finish this before the end of this week. 

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3h 30m 42s logged

DEV LOG 006

Whew! I finally finished the guide! I now have to look for the tut I need for the third game. Today’s agenda is done except for the player animation. 

Tonight’s agenda:

  • Fix a few codes in the player’s script.
  • Look for the tut I need for my 3rd mini-game (start planning it)
  • Draw at least half of the winner scene (add dialogue?)

Anyways, here’s mini game 2.

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3h 49m 27s logged

DEV LOG 005

I finished my first mini-game (hoorayyy!!) I added the soundtracks and more colorful assets into the game. My next goal is to animate the sprites I added in the timer screen and the first mini-game. I have to figure out how to play the animation in-game and not just have it stuck there.

Tomorrow’s agenda:

  • Animate the sprites
  • Fix a few codes in the player’s script.
  • Fix the background image issue.
  • Complete the second mini game.

If I heavily lock in, I might finish this before August ends. Anyways, here’s mini game 1.

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2h 11m 17s logged

DEV LOG 004

I finished the title screen and timer screen. I’m proud of my current progress with the visuals and soundtrack. However, somehow the buttons stopped working? It’s weird, I ran at least 5 debugs but nothing showed. There’s probably some weird line of code in the system that’s holding it back, but either way I’ll try to fix it tomorrow.

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56m 50s logged

DEV LOG 003

Lots of progress!!! I finished creating my own soundtrack yesterday and I just implemented it in the game. I’m currently following a tutorial right now on gdscript and pixel art. 

Tonight’s agenda is to:

  • Finish the title screen UI
  • Begin the title screen bg
  • Plan out 3 mini games

I hope I’ll be able to finish this by September!!

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2h 2m 40s logged

DEV LOG 002 - I revamped the title screen and chose the palette and font. I might be able to finish the title screen by tomorrow once I’m done drawing the background. I’m still thinking whether I should add music or not. Either way, this is tonight’s progress!

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34m 26s logged

DEV LOG 001 - ok so I may have jumped into the mission without any planning but I think that’s okay since I’m still starting the tutorial. I think I’ve had enough of wrestling with the code tonight. Anyways, here’s what I’ve done so far. I really gotta work on the design tomorrow.

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