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akhilatyam

@akhilatyam

Joined June 1st, 2026

  • 7Devlogs
  • 3Projects
  • 1Ships
  • 15Votes
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7h 57m 3s logged

Devlog 3: The arm has been prototype

Hello again guys and today we have another devlog. Sorry it’s been a while since my last devlog but I have a lot of exciting stuff to show.

First, I have finally figured out inverse kinematics!

Law of cosines was a bit annoying to learn and to apply considering my method is finnicky but I managed to get all my servos to move into position based on real time, and my turntable also works!

Problem 1: Power Draw

I severely underanticipated the amount of power this would draw, and my psu can provide 9v1a stepped down to 5v wheras my arm needs over 5v6.5a. In order to solve this, I will get a PD trigger board which I will hook up to a PCA9865 module in order to power this. I also learned a ton about SDA and SCL signalling, which I thought was like CAN but I was completely wrong

Second, we have a basic code!

Although we still do not have a webend for me to run machine learning on this, I am able to manipulate all my servos.

Third, I am working on objects to pick up.

One of the problem with the power draw is that my servos will jitter and release certain items. In order to circumvent this I will design an object and claw similar to Samples in the FTC game Into The Deep for 2024-25. This way I have something to dig into

What’s next?

Next up I have to work on a webend that way I do not have to constantly be plugged into my ESP-32
I have to wire up my PCA9865 (the SCL SDA will save me so so many wires)
And lastly implement machine learning! Adios my friends!

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49m 50s logged

Devlog 3: Starting to build

Yesterday my P2s was delivered! I’m excited to use it and I have begun printing some parts.
One thing I did not think about when designeing my parts is tolerences, especially for 3d printing. Today I spent some time on OnShape redesigning 2 of my parts for printing. More parts to follow, but this is is finally being built!
Unfortunately I have not ordered my servos yet (although I do have my stepper motor) so we will have to wait on Amazon for that.
Tomorrows devlog should have some parts assembled.
Thanks for reading!

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36m 27s logged

Devlog 2 : A bit of wiring and code

Today I begun the wiring for it. Since I am still awaiting my amazon order for parts and my 3d printer, I found a tool called Cirkit Designer where I could wire my parts up, and program a few of them.

Unfortunately, my ULN2003 driver does not have simulation, but atleast I can wire it so that I have a reference for my program. This way, I know what parts to order

Alongside this, I began programming this. I am coding this in VSCode with Pymakr, that way I can code this in a language I am already familiar with instead of having to switch to C++, which I have never used.

I will continue to work on first controlling the servos and motors raw using an arduino I have lying around, but I will try to get my true code done soon.

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7h 37m 30s logged

Devlog 1 : The arm begins

I finished building my first prototype of the arm. This is going to likely be my base for the whole project until I am able to buy parts and a 3d printer for this project.

Configuration

Currently here is the configuration
Base is driven by a 28BYJ-48 Stepper motor
Shoulder is driven by a MG996R
Elbow Wrist and Claw are driven by MG90S

This should hopefully lead to a maximum range of 10-11 inches with a max load of around 200-250 grams.

Hopefully, I will be able to power this with an ESP32-S3 in order to run machine learning algorithms and inverse kinematics that way I can identify and pick up objects autonomously.

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Ship Changes requested

Presenting IRISv3!!!
IRISv3 is a vast improvement of my teams original robot design and is designed to be a competitive robot in this years First Tech Challenge game, Decode.
It has a 16 inch wide intake which can intake 3 artifacts at once, a 3 artifact large magazine, and a 360 degree turret to score.
This robot taught me a lot about cad, as I am relatively new to it.
Most parts can be CNC, 3d printed, or bought online at Rev Robotics, or GoBilda. If you are on any FIRST team, whether it be FLL FTC or FRC I do hope that you see this and end up liking the design off of it. Have a great day everyone!

  • 3 devlogs
  • 11h
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30m 42s logged

THE ROBOT IS DONE

My last devlog didnt show some of the behind the scenes stuff I had done outside of the intake but I was able to derive a shooter based off some of my previous designs and I created a magazine and shooter! I am finally ready to publish this project!

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9h 16m 27s logged

Intake added to the robot

Its a vector wheel and grip wheel intake that sticks out around 2 inches out, hopefully this is wide enough so that we can get 3 artifacts at once. lmk if yall do ftc or frc!

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