Added a movement system and post processing for my game Museum Heist!
This update included using Unity’s new input system to refactor my initial input system and adding 2 Vector2 Actions one for movement and one for the camera and after linking them to my player code, I added some post processing using GlobalVolume to add these following effects:
-Chromatic Abberation
-Lens Distortion
-Bloom
-Tone mapping
-Color Adjustments
-Vignette
-Motion blur
-Depth of field
Also my screen recorder is kinda buggy which caused the first couple seconds of the video to be static, sorry for that!
Comments 0
No comments yet. Be the first!
Sign in to join the conversation.