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alyah

@alyah

Joined June 1st, 2026

  • 5Devlogs
  • 4Projects
  • 1Ships
  • 3Votes
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38m 17s logged

for the person reviewing my ship: pygbag and anything else literally isn’t running for some reason and I am unable to push my pygame file to the web, so it’s just going to be the github .py file

for the person reviewing my ship: pygbag and anything else literally isn’t running for some reason and I am unable to push my pygame file to the web, so it’s just going to be the github .py file

Replying to @alyah

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Ship Pending review

I made a racing game in Pygame from scratch by myself of a car driving simulator through three different mountain season regions.

This project took way longer than it should've but I've learned so much about functions, math, and debugging.

  • 4 devlogs
  • 11h
Try project → See source code →
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2h 44m 35s logged

Final tasks!

  • timer is now completed (stopwatch of time it takes for the user to drive to the summit)
  • car designs. car can now be blue, yellow, or white
  • commented everything

Final tasks!

  • timer is now completed (stopwatch of time it takes for the user to drive to the summit)
  • car designs. car can now be blue, yellow, or white
  • commented everything

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2h 32m logged

race the summit now officially has boundaries and collision detection! this project has taken way longer than it should.. but i’m happy i’m almost finished.

here are the key takeways from this edition:

  • the car can’t go pass the road now! it must stay inside or it will rebound and occasionally get “stuck in a ditch”
  • camera tracking works perfectly- no more car disappearing off the screen
  • win screen and help screen
  • reset button (“R”)

race the summit now officially has boundaries and collision detection! this project has taken way longer than it should.. but i’m happy i’m almost finished.

here are the key takeways from this edition:

  • the car can’t go pass the road now! it must stay inside or it will rebound and occasionally get “stuck in a ditch”
  • camera tracking works perfectly- no more car disappearing off the screen
  • win screen and help screen
  • reset button (“R”)

Replying to @alyah

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5h 6m 48s logged

i’m working on a racing game called “race to the summit” in pygame.

the objective is, basically, to reach the summit. the game takes you along a long winding path throughout mountains and three different seasons. i’m still working on the artwork so there’s an ai generated placeholder there for now.

here are the things I’ve been able to accomplish so far:

  • car physics (acceleration, friction, spinning, turning, etc.), however, I can’t seem to gradually slow down the car spinning in circles alone through friction. friction only applies to the car going straight for some reason??
  • some camera tracking. when accelerating, the car goes out of frame sometimes…
  • game menu, loading screen, and logo!!
  • imported most images I will be using including the different colours available in “car design” soon

i’m working on a racing game called “race to the summit” in pygame.

the objective is, basically, to reach the summit. the game takes you along a long winding path throughout mountains and three different seasons. i’m still working on the artwork so there’s an ai generated placeholder there for now.

here are the things I’ve been able to accomplish so far:

  • car physics (acceleration, friction, spinning, turning, etc.), however, I can’t seem to gradually slow down the car spinning in circles alone through friction. friction only applies to the car going straight for some reason??
  • some camera tracking. when accelerating, the car goes out of frame sometimes…
  • game menu, loading screen, and logo!!
  • imported most images I will be using including the different colours available in “car design” soon

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40m 21s logged

just set up the html, css, and js elements creating the outline for my website!

anyone have any design ideas?

just set up the html, css, and js elements creating the outline for my website!

anyone have any design ideas?

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