Pirate Game Updates!
I (again) made a lot of stuff. The school started so… Nothing will change (i hope) and I will still be able to work on my small game :DDD.
Major things are:
Enemy Debuffs
You can now draw upgrades cards that change enemy stats! I’m using global scripts to do that, I think the idea is cool and you will be able to combo it quite easily with player’s upgrades
Mini Enemy
I made two things for this enemy:
- Middle Cannon
- 3 frame sprite
Middle cannon works differently from Left/Right cannon -> enemy DOES NOT rotate before shooting at you. I think now it looks more realistic? idk
Sprite is kinda cool. I like the oars animation… It’s silly but i like it
Upgrades Menu
In Level Up Menu you can now see your upgrades! The style is only temporary (i know it looks awful but i will change it! Promise!). I had troubles making this one because menu in godot is just pain…
Much more small details!
I did a lot, even small changed matter to me so i’m happy i improved some other, smaller things