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4h 12m 15s logged

Pirate Game Updates!

I (again) made a lot of stuff. The school started so… Nothing will change (i hope) and I will still be able to work on my small game :DDD.
Major things are:

Enemy Debuffs

You can now draw upgrades cards that change enemy stats! I’m using global scripts to do that, I think the idea is cool and you will be able to combo it quite easily with player’s upgrades

Mini Enemy

I made two things for this enemy:

  • Middle Cannon
  • 3 frame sprite

Middle cannon works differently from Left/Right cannon -> enemy DOES NOT rotate before shooting at you. I think now it looks more realistic? idk

Sprite is kinda cool. I like the oars animation… It’s silly but i like it

Upgrades Menu

In Level Up Menu you can now see your upgrades! The style is only temporary (i know it looks awful but i will change it! Promise!). I had troubles making this one because menu in godot is just pain…

Much more small details!

I did a lot, even small changed matter to me so i’m happy i improved some other, smaller things

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Comments 1

@Martisos

Currently you can see ABSOLUTE CHAOS but it’s temporary styling etc etc