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7h 14m logged

(Probably) FINAL DEVLOG

A lot happened, like always. There was a lot of work but I’m almost ready with the project. Here I come with 7 hours of coding and drawing assets. Major things that changed:

THE NAME

I think about… PiratINK….. Yup y’know. Pirating and INK. Something like that.

Main Menu

As you can see in the video there are small animations in it. The waves show in music beat (but for some reason OBS wasn’t recording the intro of music?), then Ship arrives. It floats on the water, synched with waves moving. I think it looks awesome :D

Sounds

There is music now in my game! I used sonatina - infinity-crystal (its on itch). I love how it sounds. This RPG music is doing well in my project and you can feel the battle on the sea.

Large Enemy

Last enemy i had to draw. I think it looks good enought. At first I wasn’t so sure about it, but now i think it’s okay.

Cannonballs

Now there are 6 unique sprites. Also size is random and rotation of each ball, so every feel unique.

And more…

A LOT of bug fixes, game feel etc etc. I hope you will like the game! I’m so close to release and I’m really really excited! Have a great day!

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