So yeahh
I added the fillet and everything is working superb
Also, i have to work on the returning path of marble..
That would take some time… let’s see
So yeahh
I added the fillet and everything is working superb
Also, i have to work on the returning path of marble..
That would take some time… let’s see
After a longggggg break
I have started working on the project again
Actually, pretty great progress - i think so
I did designed buttons for upgrades and added functionality too – but have to design later
Seeya!
It’s actually getting shaped
The cam mechanism is finished and then i have to work on the detailing..
Also, i should add a way so that the marble could come to the same position again.
It’s actually very exciting tbh
Seeya
I’m working on a marble-automata machine in CAD
I have created the box, cam, handle and then the blocks too
But rn, kinda facing some issues – but will solve it by tmrw
Also, here is the progress – Image attached
The next image – shows the final output i desired
Let’s see
I find the Onshape CAD as hard and couldn’t progress a lot – but i did learnt some basics
Have to work on the Robot’s CAd again from scratch
Added all the components into schematic and with some help of chatGPT, wired eveerything
The schematic is almost done – moving on to the footprints phase
Schematic DONE ✅
Learnt basics of CAD
Did a very basic 3d model in Tinkercad – planning to use AutoCAD and thus, no further progress for now
Added the basic components into the schematics – Esp32, MPU 6050, Battery, Switch, Stepper motors
Also researched about Motor drivers such as L298N, TMC 2209 and etc..
It took way longer than i thought but i connected some pins too while doing this
Added basic components in kicad
Very basic 3d model done in Tinkercad
We are going to work on the Self-balancing robot with PID control loop
I have started by creating a new project in Kicad
I added some connectors for battey and switch
But then, we decided to switch the work (From now on, i will handle the mechanical design and he would do the electrical design)
So, i’m gonna use tinkerCAD as it is free.
I started by importing the stepper motors and wheels into the design
I tried to model the head – to make it modular – easy to change and customize
I just made a rough sketch – but my idea is to make the design more modular…!!
So, stay tuned for more updates - lol
Did really very less work today
I just thought about the game idea and implementation
Also, I added JSON file to store the upgrades
– Will do more work at next devlog
PS: Don’t mind the negative count 
I have finished the website for it’s first SHIP
It may not be perfect but it will be improved continually and more features will be added on next ships
This first ship actually contains very limited windows and very basic UI
The reason is that, the first ship in this mission will not be rated and i don’t want to spend much time on first ship – for the next ships, i will work more and more features will be added.
But i have done my best to include some easter eggs into this website..!
make sure to find them
I actually gonna ship within next devlog for a prototype
The prototype contains three windows
All the three apps will be kinda very basic – after the ship, i will work on the project and polish it
Reason: The first ship into the mission will not have any payouts and so, I’m limiting the work.
Gonna work on Schematics
I started by opening the kicad and working by adding the battery – but the kicad isn’t working properly (Some technical issues)
So, I switched the work to just sketch the rough idea about the led cube
I drew simple drawing showing the connection of the led’s – Cathodes should be joint together on both horizontal and vertical..!
The anode should bent with 90 degree and must be symmetrical
After the rough sketch, i moved on to add the schematics
I also sourced product for the esp32-c3 and found one by the manufacture – seeed studio
I used chatGPT to analyse some of the sourced products for the project.
That’s all for today
Gonna work on Schematics
I started by opening the kicad and working by adding the battery – but the kicad isn’t working properly (Some technical issues)
So, I switched the work to just sketch the rough idea about the led cube
I drew simple drawing showing the connection of the led’s – Cathodes should be joint together on both horizontal and vertical..!
The anode should bent with 90 degree and must be symmetrical
Will continue tmrw….
Actually, i found some pcb boards online for this project
But i’m not gonna copy them – just for some inspo!!
I was kinda confused because the online gerber files doesn’t include the shift register – idk the reason
So, i asked GPT to clarify that doubt!!
They are not using Shift registers because the cube is 4x4x4 and doesn’t need a lot of pins
We will jump into the Schematic diagram – and simultaneously add components in BOM
We will be using TP4056 module for charging but kicad doesn’t have built-in for it
I just figured out that i couldn’t commit – when i just create a folder with no files inside it.
I was like fighting against it for 10 mins..!!
Let me be clear with what i am building
I’m building a 5x5x5 led cube with battery built=in.
Let’s get started..!!
I’m searching through online for components.
Finally, i found source for Blue led It is diffused because it emits light all around and making it visible from any POV.
I also found a instructable tutorial – link
It’s actually getting one hour already – I’m gonna get my lunch…!!
In this 1 hour,
I worked through the Jam and made some basic windows and top bar
I almost followed the whole Jam to get some rough idea..!! After this, i would get into the my own customization and also add some more windows.
Stay tuned for more updates – this webOS will focus only on me – personal portfolio.
Devlog #4
I haven’t made much progress today – but i made huge changes..!!
I made a json file to store the upgrades and integrated it with the game.
I will soon add other upgrades here in json and as well as in the game.
The game is kinda working rn..!! Let’s see!!!!
So, Today
I just completely changed the idea of the game – making this game as a tycoon
Like, we have to click to count the stars and using the count as currency we can upgrade the count speed as well as hire auto-counters..!!
I quickly setted up the click counter with time-interval and also, upgrades that reduces the time-interval between each click.
This doesn’t took me a long – but before that, i invested a lot in previous game idea and quickly changing everything kinda took long
Devlog #3
Today, i added some upgrades to this game like,
Still, i didn’t polish the game cuz, i am focusing on adding the basic game logic and after that, at final, i would polish the game
Basically, this game is about counting stars – you got to click on them and count (They would disappear once clicked – Maybe i would change that) but the stars might randomly appear too..!! It’s really hard to click on each stars by our own – therefore, there’s upgrade to increase the radius on which the stars can be counted..!!
Also, i planned a drag and count ability – when activated we can drag as long as given time and count those stars.
Devlog #2
In this 32m, I focused on implementing spawning of Stars and disappearing when clicked with Mouse..!!
I also made the Count to be updated
This looks kinda messy but i will polish it soon!
Todo:
I will focus on the MVP at first and after that, i will move on to refining the game.