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Untitled Card Combat System

  • 2 Devlogs
  • 1 Total hours

a minecraft datapack based on a deck of cards

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34m 20s logged

made the deck system
you now cast cards based on which card slot you are on
added 3 cards :
COMMON (1 cost):
Heal - heal a small amount
Pass - costs 0 card energy, if you dont have a card in this slot it plays pass (can be used for deck cycling at no cost)
Darkness - applies darkness to all entites (except you) in a 2 block range

now that i have the basic card system done i can make anything lowkey

made the deck system
you now cast cards based on which card slot you are on
added 3 cards :
COMMON (1 cost):
Heal - heal a small amount
Pass - costs 0 card energy, if you dont have a card in this slot it plays pass (can be used for deck cycling at no cost)
Darkness - applies darkness to all entites (except you) in a 2 block range

now that i have the basic card system done i can make anything lowkey

Replying to @subzeroditto

0
15
Open comments for this post

35m 23s logged

i’ve made a basic card system and mana system
honestly decent progress for 35min
most of the basics of card energy (mana) are down
and a simple spell system to test was made

there’s a video devlog here : https://youtu.be/MAINRr5JsGU

i’ve made a basic card system and mana system
honestly decent progress for 35min
most of the basics of card energy (mana) are down
and a simple spell system to test was made

there’s a video devlog here : https://youtu.be/MAINRr5JsGU

Replying to @subzeroditto

0
64

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