You are browsing as a guest. Sign up (or log in) to start making projects!

subzeroditto

@subzeroditto

Joined June 1st, 2026

  • 52Devlogs
  • 2Projects
  • 2Ships
  • 40Votes
yo its me the guy who makes datapacks
creator of D E S C E N T, Purgatory, Jujutsu Craftsen, Journey to the North-East amongst other things.
Open comments for this post

50m 31s logged

hello d e s c e n d a n t s, spear go boom
yes very creative
also the new animations now work with the moves, stagger, proper movement and constellations working with moves will come next

0
0
37
Open comments for this post

1h 24m 37s logged

hello d e s c e n d a n t s, made a new weapon, sunder, which does a teleport slash, as well as made abilities for astronomer (tele slash and laser) it took longer than it shouldve ngl

0
0
46
Open comments for this post

2h 39m 8s logged

yes d e s c e n d a n t s, i spent 2 and a half hours animating, modelling, texturing and creating a basic constellation system
this is going to take a while

2
0
45
Open comments for this post

44m 49s logged

made some new textures, d e s c e n d a n t s
code wise i havent really done much, im trying to get most textures etc done so i can get the trailer done

btw if you wanna see what im doing more frequently, join #mc-datapacking in slack

0
1
66
Open comments for this post

1h 17m 48s logged

hello D E S C E N D A N T S,
lets quickly go through everything i’ve added
stargazer is mostly done, they can now atomise projectiles
the new bottled echo item triggers your parry effects again half a second later, which can lead to some crazy builds
frozen blade is now a dagger class weapon
and added the pact which gives invincibility on half health to allow escapes and last stands

here’s a representation of all the content so far

0
0
42
Open comments for this post

29m 5s logged

hello D E S C E N D A N T S, implemented some textures and added a couple new accessories
4 of these are the new marks, which grant passive stat ups and downs
as well a regeneration accessory…

0
0
87
Open comments for this post

2h 38m 55s logged

hello D E S C E N D A N T S, done a lot
textures for rapiers are done, added 3 or so new accessories, finished the attack and movement code for stargazer, concepeted more, etc…

0
0
90
Open comments for this post

1h 23m 11s logged

hello d e s c e n d a n t s, basic systems are difficult
i finally got around to implementing parrying and accessories
added 6 accessories and one parrying weapon

kk going back to work now

0
0
86
Ship

hello D E S C E N D A N T S (for anyone new that’s what i call ppl who play D E S C E N T), this was quite a small set of updates i put out to improve the datapack
i added :
an improved guidebook with back buttons
balancing changes
a new magic system
3 unique magic weapons
i would highly recommend checking out the Magician’s Deck, it took the longest by far

  • 6 devlogs
  • 6h
  • 19.45x multiplier
  • 110 Stardust
Try project → See source code →
Open comments for this post

2h 21m 53s logged

hello D E S C E N D A N T S,
this weapon took so long but was so worth it

First up, all bloom weapons now take durability accordingly

second of all, this is the magician’s deck, the most complex weapon i’ve made so far

on non flourishing use, it throws out a card that travels, spins for a short period of time, then returns to you, it travels through walls

on flourishing use it shoots 4 cards that ignore i-frames but deal less damage

it’s super fun and very cool

1
0
57
Loading more…

Followers

Loading…