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34m 20s logged

made the deck system
you now cast cards based on which card slot you are on
added 3 cards :
COMMON (1 cost):
Heal - heal a small amount
Pass - costs 0 card energy, if you dont have a card in this slot it plays pass (can be used for deck cycling at no cost)
Darkness - applies darkness to all entites (except you) in a 2 block range

now that i have the basic card system done i can make anything lowkey

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@subzeroditto

suprise devlog in comments cus its only been 3 minutes:
i added a physical item that has a short cooldown to test the deck system
it works!!!