You are browsing as a guest. Sign up (or log in) to start making projects!

Dragon Launcher

  • 9 Devlogs
  • 372 Total hours

Fast Gesture based android launcher

Open comments for this post

4h 27m 34s logged

Implemented a complete category system

I worked on the PR a friend of mine has submitted. It was originally ultra buggy and it crashed. I improved the Ui and the dialogs as well as corrected the crashes.

0
0
11
Open comments for this post

2h 35m 26s logged

Implemented ktlint and formatted whole codebase

I spend a lot of time actually getting ktlint to work and once it was working, I had to format alot of things myself because it was not auto-fixable by ktlint.

0
0
9
Open comments for this post

3h 54m 35s logged

New minor release: 4.1.2

So I just published some little work I did, and the reason why is that I successfully find, after many failed attemps over the months) to hide the status bar , when the app is in fullscreen and that you open a modal bottom sheet. This was android’s default behavior to alway show them and that was ugly.

Also, I did some pretty heavy work implementing ktlint into the app and running the checks and formatting. I had lots of non auto-resolvable issues that I had to solve by hand, like renaming files etc…

Finally, I added a CI pipeline that runs a a lint check build and unit test for each commits in order to check the app’s sanity.

0
0
7
Open comments for this post

2h 59m 48s logged

Fixing the animation with the current offset in the main screen

It’s been a while now that there was a subtle bizzare bug with this animated offset, and all of this was caused by a states mishandling and disalignment. I fixed that after stuggling for 2 hours debugging :pain-harold-hd:
Here’s the final code result:
And sadly I can’t manage to share videos , so here’s a picture of what happens under the hoods

0
0
6
Open comments for this post

7h 18m 40s logged

Working on new update: 4.1.1

I was finishing and polishing everything for the nest minor version,
noethign really huge in this one, but a clear improvement of all the
UI, dialogs, and performance.

Here’s the new changelog for the 4.1.1:

4.1.1 (Labyrinth)
2026-08-29

[NEW]

  • Dragon Launcher WIKI! Check on GitHub
  • Can customize angle a which points are snapped (defaults to 15°)
  • Complete UI refactor and old dialogs refresh

[IMPROVED]

  • Revrote global navigation system to a viewmodel for performance and
    stability improvements
  • Transformed several dialogs and pickers to modal sheets

[FIXED]

  • Global UI tweaks
  • New navigation animations
  • Correctly clears search query
  • Corrected floating apps not openning
0
0
9
Open comments for this post

7h 57m 39s logged

#Started working on global app optimizations.
Lots of ppl told me some part of the app lags, so I started yb duty to optimize it as much as possible. Right now, I was putting each state items to viewmodels, in order to avoid reading disk the most, and also survive configuration changes.

Also I did a pretty cool update on the color picker tab

0
0
21
Open comments for this post

5h 1m 18s logged

Continued to work on ths compose lock library

I’m using an external lib to provide the lock screens to Dragon launcher, and I improved it a lot!!!
Basically, I rewrote the whole pin code thing, and then also the patter lock, because the used code was a bit old.

0
0
65
Open comments for this post

8h 4m 11s logged

Working on the Lock Screen UI since Yesterday!!

I was trying to improve the pin lockscreen of my app, but I ended up trying to reproduce as closely as possible the Google Pixel lock screen, as I really like it alot!
In the end, I’m pretty proud of the result, even though it ain’t finished yet, but I’m quite close!!!

0
0
14
Open comments for this post

329h 31m 3s logged

Backup of previous hours from macondo.

This devlog is not meant to log hours, I’m just migrating the project from macondo (even finished) to this one. since I link the same hackatimep project, there are a coupla more hours than allowed lol

0
0
12

Delete project?

Are you sure you want to permanently delete this project? This action cannot be undone.

All devlogs, followers, and associated data will be removed.

Followers

Loading…