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2h 59m 48s logged

Fixing the animation with the current offset in the main screen

It’s been a while now that there was a subtle bizzare bug with this animated offset, and all of this was caused by a states mishandling and disalignment. I fixed that after stuggling for 2 hours debugging :pain-harold-hd:
Here’s the final code result:
And sadly I can’t manage to share videos , so here’s a picture of what happens under the hoods

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