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PICOLATOR V2

  • 13 Devlogs
  • 18 Total hours

Picolator is a custom OS for the rpi pico, inspired by the flipper zero. The first version was written in MicroPython, and now I'm rewriting it on C++ for better perfomance and flexibility. Github: https://github.com/fedi41-prog/picolator2 The first version: https://github.com/fedi41-prog/picolator

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57m 27s logged

The Tailwind theme is working!!! Currently each theme has 3 Tailwind pallets - surface, primary, and secondary.

P.S. - It looks much better irl

The Tailwind theme is working!!! Currently each theme has 3 Tailwind pallets - surface, primary, and secondary.

P.S. - It looks much better irl

Replying to @Fedi41

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1h 31m 23s logged

coded a buggy tailwind theme generator (some colors are to bright, others to dark 😭😭😭)

coded a buggy tailwind theme generator (some colors are to bright, others to dark 😭😭😭)

Replying to @Fedi41

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3h 16m 26s logged

The Main screen is ready! And themes are working. (this is just a test theme ik it looks terrible)

The Main screen is ready! And themes are working. (this is just a test theme ik it looks terrible)

Replying to @Fedi41

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1h 25m 9s logged

Remaking the font System

Today, I was remaking the entire font system.

I created my own FONT class, and used it to load new fonts.

Now The Picolator has nicer fonts )

Remaking the font System

Today, I was remaking the entire font system.

I created my own FONT class, and used it to load new fonts.

Now The Picolator has nicer fonts )

Replying to @Fedi41

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22m 4s logged

Fixed the Font rendering!
New features ->

  • font scaling -> now you can scale fonts!

Coming up ->

  • rethinking the Font system
  • changing the ugly Waveshare font to something different (:

Fixed the Font rendering!
New features ->

  • font scaling -> now you can scale fonts!

Coming up ->

  • rethinking the Font system
  • changing the ugly Waveshare font to something different (:

Replying to @Fedi41

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2h 4m 11s logged

Ahhh why did I spent some mucb time on this…. (added a UiDraw class, and redisigned the structure)

Ahhh why did I spent some mucb time on this…. (added a UiDraw class, and redisigned the structure)

Replying to @Fedi41

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1h 11m 3s logged

Alpha support added! (And other technical changes)

Alpha support added! (And other technical changes)

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1h 42m 49s logged

Building the basic app structure! And a quick display demo.
Created a TestApp for different tests )

Building the basic app structure! And a quick display demo.
Created a TestApp for different tests )

Replying to @Fedi41

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1h 9m 33s logged

Created a Display class for rendering and drawing. (just a wrapper for a C library).
Next I am going to work on the UI logic.

Created a Display class for rendering and drawing. (just a wrapper for a C library).
Next I am going to work on the UI logic.

Replying to @Fedi41

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1h 8m 11s logged

Finally got it running on cpp! (Yes i gave up on learning c)

Finally got it running on cpp! (Yes i gave up on learning c)

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52m 11s logged

So I somehow got the display test working… I already hate C

So I somehow got the display test working… I already hate C

Replying to @Fedi41

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