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1h 19m 13s logged

Added Artifact dropping and holding and rb physics for some reason cause it seemed fun 😅. I also added the controllercolliderhit method in order to generate forces using my playercontroller.

Anyways, I think that’s enough coding for me today because i almost typed a semicolon instead of a period at the end of the previous sentence😂 and until my next devlog you can watch this video of me testing the physics system that looks more as if it was meant for a soccer game😂. Peace✌️

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