This is so silly but it took me way too much time to implement.
So basically in my project the main objective is to take objects off pedestals and load them in a van (a.k.a steal them 🙀) as a complete unity newbie, trying to implement this functionality almost gave me a stroke from the amount of errors i encountered but anyhow, these are the things I added:
1- Scriptable objects for the collectibles
2- Interface for parent objects such as the players, pedestals and van(still not added yet)
3-An interact script to manage the results of all player interactions and help make the code a little cleaner
bonus: added coyote jumping which allows you jump for a small time window after you’ve just left the ground
Comments 1
noice
Sign in to join the conversation.