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17h 28m 13s logged

Update 2

Finished the world and arcade part of the game. After further consideration, I decided to add a story mode to the game and design more models. I also finished 2 out of 3 models for my enemies and add effects and scenes to the game screen. However, I will have to create a new project and start again with the world and characters to better organize my scenes and scripts in Godot.

This is my first attempt at game development, so I am attempting to figure out how I can improve my code and organization quality while improving my game.

Another feature that I have been able to add is the addition of special projectiles: 1. Projectiles that act as magnets and pull all enemies together
2. Projectiles that chain hit multiple enemies and stop them for a brief amount of time
3. Projectiles that explode and impact multiple enemies

Below is an image of my code for my new project. I will continue to update on my journey.

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