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delta vr

Hardware
  • 4 Devlogs
  • 10 Total hours

me and a friend build a open source vr headset based on hades vr and using psmove to offer a cost effective wired pcvr solution with a smaller size than other similar projects (and im adding slam tracking cuz im borderline really stupid and ill have to do lots of work but tis my passion)

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6h 27m logged

so so so much work also i could have sworn i already posted a devlog for this, whatevs its fine lol, so i have all this stuff done for the pcbs and ive started soldering imus and promicro boards in the mean time before i do anything else with ordering my pcbs cuz im broke as shit and cant afford nothing lmao, but yeah so this is what ive made, later ill remake it all smd and MAYBE i add slam tracking capabilities to this headset and its controllers, thats so much more work tho especially the controllers, we will see i suppose, oh and also john locked tf in and got our model started, will drop a pic of that too ofc

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1h 35m 15s logged

genuinely ive spent so long trying to do this, hopefully hardware projects arent unable to be done after outpost, i cant fly out to san franscisco anyways its very expensive but yeah i found a nice tutorial that im following, T-T, below ive attatched a picture of my magnum opus

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48m 1s logged

i just cant figure out fusion360, ill try kicad ig hopefuly its bettert ort maybe i follow hackpad guide to learn pcb in fusion

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44m 53s logged

im like learning the basics of like making pcbs now in fusion 360 as thats one of the big parts of my work, as im doing, well im doing a bit of everything but my friend cant do pcbs so i will but uh yeah i got fusion and uh started writing what i will need to do for the project in obsidian

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