You are browsing as a guest. Sign up (or log in) to start making projects!

WinDurango

  • 2 Devlogs
  • 7 Total hours

An Xbox One translation layer project rewrite Im helping with. WIP. Sonic Mania is fully playable, Minecraft 1.2.0.0 is fully playable, Minecraft 1.61 is booting and FH2 is booting as well as FH5. LIMBO is also fullly playable.

Open comments for this post

3h 23m 7s logged

So I was able to get terraria working which was pretty easy since I just had to implement some DX11 stuff. I implemented config support so that you can change your gamertag and gamerscore as well as your controller binds and your keyboard binds via a json file.

So I was able to get terraria working which was pretty easy since I just had to implement some DX11 stuff. I implemented config support so that you can change your gamertag and gamerscore as well as your controller binds and your keyboard binds via a json file.

Replying to @CT5

0
Open comments for this post

3h 25m 12s logged

I was able to create a stub of windows.kinect so that we could have kinect support and redirect it to Microsoft.Kinect. So far its been working well, but the point of this was to get mc 1.61 to not freeze when playing. It was a lot of repetitive work to get the idl and cpp stubs. The other issue is that mc seems to be giving me the trial version which I need to try and fix. Sonic Mania is completely playable as well which is good.

I was able to create a stub of windows.kinect so that we could have kinect support and redirect it to Microsoft.Kinect. So far its been working well, but the point of this was to get mc 1.61 to not freeze when playing. It was a lot of repetitive work to get the idl and cpp stubs. The other issue is that mc seems to be giving me the trial version which I need to try and fix. Sonic Mania is completely playable as well which is good.

Replying to @CT5

2

Followers

Loading…