You are browsing as a guest. Sign up (or log in) to start making projects!

GALAXY SIMULATION

  • 10 Devlogs
  • 19 Total hours

a simulation of what planets in space and like what happens when they collide or things like that...basically a simulation idk how to explain..

Open comments for this post

44m 14s logged

today i was just rewriting some parts of my java script code cause apparently it got more than 30 percent ai usage but like how should u expect me to write a whole physics movement in javascript like bro i genuinly suck at it

0
0
68
Open comments for this post

1h 11m 32s logged

jus realised there was something wrong with the roche limit and had to be fixed i think the comets were very close to the sun so i made them go a bitt further… and i also truly despise javascript :)

0
0
9
Ship #1 Changes requested

I made Galaxy Simulation, basically a small physics simulation where you can mess around with planets, gravity, orbits and collisions. You can add planets, change their properties, click on them to see their information and experiment with how gravity affects everything.

The hardest part was definitely getting the physics to actually work properly. At first I was just trying to make the planets orbit the sun, but once I started adding gravity and collisions things got way more complicated. I had quite a few bugs where planets would do completely unexpected things, and I also had to work on performance because having too many objects could make it lag.

I’m most proud of how much the project developed over time. The first version was really basic compared to what it is now, so seeing the progression through all my devlogs is probably my favourite part.

To test it, just add some planets and experiment with their positions, sizes and gravity. Try making normal orbits, unstable orbits and just seeing what happens when planets get too close to each other. There isn’t really one “correct” way to use it — half the fun is breaking the simulation and seeing what happens.

  • 8 devlogs
  • 17h
Try project → See source code →
Open comments for this post

2h 11m 21s logged

so am finally done with the polishing of this website its not too complicated actually ts simple but can help visually represent gravity and how it work in space with diferrent bodies and like it might not be too much accurate but it still work and is not too laggy as some physics websites tend to be it work on literally any device if it laggs tho it might be becaus too many bodies are show

0
0
21
Open comments for this post

1h 1m 4s logged

so i was checking for buggs and trying to add some features but i think the project is just done and neeeds nothing more or less and its been time i end it so i can concentrate on other projects that i want to finalise too.

0
0
21
Open comments for this post

1h 34m 20s logged

so its been long since i made a devlog today i tried to fix the old solar system problem by making them more spaced out and it kinda worked a bitt am still trying to get how to make it really work illbe working onn it with the help of some AI cause am genuinly lost rn

0
1
90
Open comments for this post

2h 1m 10s logged

here is some updates for today i am trying to make the planets orbit the sun correctly in solar system mode without eventually crashing into the sun too quick. and i didnt post a devlog kinda for too long i actually kinda lazy to post them and i always forget about them

0
1
33
Open comments for this post

3h 15m 20s logged

so i am currently working on the bodies limit creation and so far, it’s not going well…. everything lags when the body limit hits and i really don’t know why i think this day will be long but at least am done with the exams so i can spend as much time as i need…btw if u see where the problem is dont hesitate to comment it 😭

2
1
42
Open comments for this post

2h 54m 23s logged

so it been a while since i posted a devlog there was a bug in my java code that was making everything to not work or display but i was finally able to get it and fix it and am also in my exam period so i cant stay on the project for too long unfortunately and yeah. i added some new features too a spawn body limit becuse the more bodies are made the more laggy its and it might even make the animation to stop depends on your computer like mine it was really lagging alot and i had to add that features anyways i hope ill soon be able to finish it and launch it …btw the body limit doesnt work too well just yet i just wanted to make a devlog and infrom of my progress.

0
1
59
Open comments for this post

1h 16m 10s logged

i just started, it’s basically a space simulation u can add planets and make black holes with 2stars colliding with gravity effects and stuff

0
1
78

Delete project?

Are you sure you want to permanently delete this project? This action cannot be undone.

All devlogs, followers, and associated data will be removed.

Followers

Loading…