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FLUX

  • 1 Devlogs
  • 0 Total hours

multiplayer, physics-driven, procedurally generated sandbox inspired by Minecraft (if you yoink my idea i’ll phone harvey specter)

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17m 36s logged

#0 catching up:
#1 Devlog on YouTube: https://www.youtube.com/watch?v=ZF2XfcXbpLk
#2 Devlog on YouTube: https://www.youtube.com/watch?v=V7Fi8GlfqUM

hope you enjoy, a lot of work went into these, next one will be more focused on actually getting good numbers 😭. Next objective after terrain gen and multiplayer over netfox.noray are working, is to have EVERYTHING in the game have PHYSICS.

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