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confused-ace-noises

@confused-ace-noises

Joined June 18th, 2026

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8h 8m 43s logged

I finally got the keyboard to work! for now, it just exits as soon as a key is pressed, but i’m working on implementing full functionality. also, now the code is much much cleaner, properly divided in functions instead of being all chucked into main. I don’t really have a way to display this with a screenshot, so i’ll just reuse an old one unfortunately :p

I finally got the keyboard to work! for now, it just exits as soon as a key is pressed, but i’m working on implementing full functionality. also, now the code is much much cleaner, properly divided in functions instead of being all chucked into main. I don’t really have a way to display this with a screenshot, so i’ll just reuse an old one unfortunately :p

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2h 2m 31s logged

Well, i managed to render to the lock screen with egui instead of using
the raw buffer; for now, it’s still a mess of spaghetti code that barely
works and will turn into a footgun very quickly if i don’t get
working on the lower level part of it instead of throwing stuff at the
wall and seeing if it sticks. The next step is tidying the code up
instead of throwing everything into main, so that i can get some
customization going. Also, i should probably add the authentication part
of the lock screen instead of having it unlock after a few seconds.

Well, i managed to render to the lock screen with egui instead of using
the raw buffer; for now, it’s still a mess of spaghetti code that barely
works and will turn into a footgun very quickly if i don’t get
working on the lower level part of it instead of throwing stuff at the
wall and seeing if it sticks. The next step is tidying the code up
instead of throwing everything into main, so that i can get some
customization going. Also, i should probably add the authentication part
of the lock screen instead of having it unlock after a few seconds.

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4h 48m 23s logged

I finished a first proof of concept for wl-lock; right now, it locks the user out for two seconds while displaying a mauve screen.
For now, it’s still fully cpu rendered, but i plan on adding gpu-accelerated background blur and general effects.
The next step is hooking egui into it!

I finished a first proof of concept for wl-lock; right now, it locks the user out for two seconds while displaying a mauve screen.
For now, it’s still fully cpu rendered, but i plan on adding gpu-accelerated background blur and general effects.
The next step is hooking egui into it!

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