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3h 24m 32s logged

Animations 2: Electric Boogaloo

Well, this was a disaster. To the people who saw my last devlog, i said that i was going to try to fix a problem that i encountered by using resizing and movement animations simultaneously.
I spent an egregious amount of time researching how i could force smithay to render the window stretched in such a way that it would cancel out any size errors, but it turns out that the method i used just… did nothing? i dont really know what happened, but i made a quick and dirty fix for now by making the movement animation wait a couple of animation ticks before starting, and it has worked decently so far.

I think i’ll get to work on the privileged section’s movement and swaps and whatnot now.

Below is an example where you can see that the edge isn’t freaking out like before anymore:

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