@boredon on tails colonizes ur laptop
I made a cute little desktop pet to keep you company while you work. Tails is a very non-disruptive creature that runs across your desktop, sleeps on it, lets you drag him around and dance if you click him twice. Oh, and he might nab your cursor when you least expect it.
This was my first project in Godot ever and it was HEAVY. I did not know what I was doing half the time, and it was really tiring digging through documentation to understand how C++ in Godot was syntaxed.
By far the thing I’m most proud of is the stealing cursor thing, which is why I won’t shut up about it. It seems so small, but this one idea made me restructure my entire project into States, learn more about Godot receives and handles input (GD docs are not for the weak) and even watch a video on vectors.
The biggest challenge was the time constraint I placed on myself, which meant that there were so many features I had to scrap or save for later because of the deadline :((
Another considerably huge challenge was manually cropping out the sprite sheets. If that was included in Hackatime, it’d be something like 10 hours. I had no idea such a small thing would be half as tedious as this was, but oh well. At least he’s cute, right?
I hope my mildly chaotic child will bring you joy when you look at him, or at least make your desktop feel a bit less boring. Or annoy just a little when he picks your cursor. Just a little; he drops it anyway.
- 1 devlog
- 9h
- playground
😭




ok but i legit spent 4 hours trying to make it work cuz the same instance of words kept popping up even though i told it NOT to (that was my fault i didn’t know what i was doing my code is a mess D:) Ah yeah, the clock works too, it doesn’t just say 0:00 AM.
save me it took so long to fix it)
