Ship
Soulsyche
About
A dungeon crawler bullet hell, where you have to clear all rooms of the dungeon in order to beat the game.
( Also, when the second bar appears when level 3 is reached, that is your ability bar. Pressing RMB while temporarily grant you your ability [ invincibility ], then the cooldown begins again.
Features
-
Procedurally generated dungeon rooms
- Multiple enemy types ( sniper, pistol, shotgun, assault rifle )
- Different weapons with unique stats
- Soul ability system
- Enemy spawning and room clearing
- Chests with random loot
- Random loot drops
- Door and door connection system
Controls
WASD - Movement
Mouse - Aiming
Left Mouse Button - Shoot
Right Mouse Button - Ability
R - Reload
Dash - Space
Interact ( Open Chest ) - E
Overview
This game is heavily reliant on composition over inheritance, where several components and modules work together to make certain behaviours.
Examples of these systems are:
- Player movement and combat
- Weapon management
- UI
- Room Generation
- Enemy spawning
- Health and damage
- Soul system
- Loot and item spawning
Credits
Developed by andwoo ( Andrew ) for Stardance 2026.
Used ChatGPT for helping to plan out and design systems
Future improvements
Art and SFX
More souls
A boss fight
- 6 devlogs
- 53h