Hi, for my second coding project I’ve decided to create a Geometry Manipulation Engine where you can create shapes and polygons and view them in 3D; and see the math behind each. —————————————————————————————————————————–So far, I’ve created the 2D sketch plane, which doesn’t look like much yet, but I’ll keep posting updates. Recently I added the camera, renderer, and loop the scene on top of the code for the basic shapes. ——————————————————————————————————————————I’m not sure yet if this will closely resemble an engine like GeoGebra, or a CAD design software, but my goal is to code a little geometry building space with simple mathematics behind it (angles, arc lengths, side lengths). I’m very excited to see what this project will look like finished! :))
I experimented a little with coding in VS Code and decided to make a basic model of keys on a keyboard layout to start. I used JavaScript, CSS, & HTML for this, and the keys do change color when hovered over with the cursor. After drafting the basic layout, I added some color. I hope to build on this idea more in the future and possibly a hardware project of building an actual keyboard!