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EndLess9

@EndLess9

Joined June 7th, 2026

  • 11Devlogs
  • 3Projects
  • 2Ships
  • 30Votes
I like vroom vroom
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51m 27s logged

New Changes:

  • New Login/Sign Up screen
  • Fixed bugs in Home Page

New Changes:

  • New Login/Sign Up screen
  • Fixed bugs in Home Page

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58m 20s logged

Changes:

  • By default Assignment and Exam tab’s filters will be set to “Pending”.
  • Links added for a class will be automatically added to every assignment/exam for that class for easy access.
  • You can now add links for an assignment and access them anytime.
  • Calendar view for Assignments now works

Changes:

  • By default Assignment and Exam tab’s filters will be set to “Pending”.
  • Links added for a class will be automatically added to every assignment/exam for that class for easy access.
  • You can now add links for an assignment and access them anytime.
  • Calendar view for Assignments now works

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Ship

I'm very proud to present my first ever video game! I made this game on Godot, its a basic platformer game where a knight parkours his way through the map to collect coins and avoids enemy's that can reset the game. Even though this game is very basic, I'm still proud of it since I learned a lot from it and I can use the skills I learned in this for the future.

  • 7 devlogs
  • 5h
Try project → See source code →
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26m 20s logged

New Changes:

  • Added background music to the game
  • Made the background music as a scene so it doesn’t reset if the player dies

New Changes:

  • Added background music to the game
  • Made the background music as a scene so it doesn’t reset if the player dies

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52m logged

New Changes:

  • Text added to give directions
  • At the end the game tells you how many coins you collected.

New Changes:

  • Text added to give directions
  • At the end the game tells you how many coins you collected.

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21m 9s logged

New changes:

  • I removed the original default key map
  • Added my own keymap
  • Player can be controlled using WAD and arrow keys.
  • When the player moves left, the sprite’s h-axis flips to make it look like it’s actually walking left.

New changes:

  • I removed the original default key map
  • Added my own keymap
  • Player can be controlled using WAD and arrow keys.
  • When the player moves left, the sprite’s h-axis flips to make it look like it’s actually walking left.

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48m 38s logged

Added a Dying Effect:
When the player collides with the slime , it falls off the map and dies.

Added a Dying Effect:
When the player collides with the slime , it falls off the map and dies.

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21m 54s logged

  • Made a cylinder
  • Removed the inside of the cylinder
  • Made the piston rings
  • Created valve pockets
  • Made a cylinder
  • Removed the inside of the cylinder
  • Made the piston rings
  • Created valve pockets

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1h 17m 27s logged

I added an enemy that looks like a slime. It goes right to left in a certain area bouncing off of walls. If the slime collides with the player the player’s dies and their game resets.

I added an enemy that looks like a slime. It goes right to left in a certain area bouncing off of walls. If the slime collides with the player the player’s dies and their game resets.

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3h 13m 22s logged

Lately I’ve been working on making the dashboard better for users by adding a place for them to add Quick Links to pages such as: Google Classroom, Canvas, Gmail etc. This will be highly beneficial since by adding this users won’t have to do the extra work of manually opening pages they regularly need.

Lately I’ve been working on making the dashboard better for users by adding a place for them to add Quick Links to pages such as: Google Classroom, Canvas, Gmail etc. This will be highly beneficial since by adding this users won’t have to do the extra work of manually opening pages they regularly need.

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