Devlog #3:
Previously the little guy have a pretty solid cylindrical shape and it looked fine, but I wanted to try something different…I used the conic tool and made it’s body wider right above the base. This makes it’s body look more dynamic. Although this was a very simple change it took be about 30 minutes of trial and error before I got it right.
Also…
This will likely be the last devlog for this project since all the modeling is basically done, all that’s left is to print it.
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