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Bubblegumoxide

@Bubblegumoxide

Joined June 13th, 2026

  • 22Devlogs
  • 5Projects
  • 1Ships
  • 15Votes
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1h 55m 53s logged

Hi! I just Reviewed the funding rejection and changed some stuff:
Updated the BOM.csv with cheaper stuff to reduce the total price from 581 USD to around 496 USD
Worked for like 1.5 hours just on remodeling Atlas in blender, with a proper airfoil for both the Elevators and the Main wings. Aside from that, I also added cutouts on the bottom, Landing gear and the twin DC motors to visualise what it would look like

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15m 4s logged

key features added:
Google Authentication (tied to real user UIDs & emails)
Auto-resizing image uploads (bye-bye 1MB Firebase crash)
Intro clip
WhatsApp-style voice recorder
No clunky reloads on chat delete/switch
Dedicated Operator Dashboard to handle incoming messages
Actual hosting so u can try it:
https://megpt-rosy.vercel.app/

COMMENT WHAT I SHUD ADD NEXT

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26m 31s logged

I just finished adding a github repo, voice messages support, some easter eggs, and fixed a few bugs
you can also now send images! admin panel exists too. next i might add an account system

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33m 1s logged

Please welcome meGPT!
talk to an ai (average intelligence)
i know everything
so far only text messages but soon imma add picture support and voice memo support

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30m 40s logged

Started in the schematic, nets tangled in a knot
ERC flagged fifty pins that I completely forgot
Moved to PCB routing, but the traces wouldn’t fit
Clearance errors popping up on every single split
Gave up on the ratnest, threw the routing in the trash
Now I’m up in OnShape modeling with the big league class.
follow for more :sixseven: :yay:

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1h 21m 8s logged

HAHAHAHHAH AWHKLHDKAHDJHALD BLEH

pcb shenanigans , part 2389723987
dear diary,
today , i did the freaking pcb again
i might be slowly going insane
somone should route ME now
at least now only the low cortisol part remains😭✌️

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53m 2s logged

YET ANOTHER PCB UPDATE!

yeah i cannot believe im saying this..
i kid you not this is the 4th time i had to rewire everything… FOR ANYONE who gets the same problem where ur diodes and switches get mixed up and ratnested i got this super neat code that u can use inside KiCADs scripter that i’ll paste at the end of this devlog. Overall 0/10 experience maybe because im so ahh at kicad but hey a maybe’s a maybe. peace out

code:
import pcbnew; board = pcbnew.GetBoard(); dx, dy = pcbnew.FromMM(19.1), pcbnew.FromMM(4); exec('switches = [f for f in board.GetFootprints() if f.GetReference().startswith("SW")]\ndiodes = [f for f in board.GetFootprints() if f.GetReference().startswith("D")]\nnet_sw_count = {}\nfor sw in switches:\n for p in sw.Pads():\n n = p.GetNetname()\n if n: net_sw_count[n] = net_sw_count.get(n, 0) + 1\nfor d in diodes:\n d_nets = {p.GetNetname() for p in d.Pads() if p.GetNetname()}\n for sw in switches:\n sw_nets = {p.GetNetname() for p in sw.Pads() if p.GetNetname()}\n shared = d_nets.intersection(sw_nets)\n local_nets = [n for n in shared if net_sw_count.get(n, 0) == 1]\n if local_nets:\n d.SetPosition(pcbnew.VECTOR2I(sw.GetPosition().x + dx, sw.GetPosition().y + dy))\n d.SetOrientation(pcbnew.EDA_ANGLE(90, pcbnew.DEGREES_T))\n break'); pcbnew.Refresh()

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Ship

This is aphelion! My personal project that ive been working on for like one month ago! Its a procedurally infinite lander game where u have to land on platforms! crazy part is that it’s completely embedded inside of a SINGLE .html web file, with the exception of the rocket model and background music. There were tons of moment where I nearly gave up because of all the bugs, even one that caused the ship to fly into the ground. I tried experimenting with a lot of different features but ended up settling on just the infinite world.

Im very proud of this as this is my FIRST ever coding project. Although i did use AI for a lot of the coding I still learn alot from the packaging to the exe setup to even the declaration of variables and whatnot.

Aside from being simply a stardance project, I think this will aid me a lot and HAS aided me in learning computer science, and i can say with no doubt that i will be using these skills that ive learned and earned practically.

I know that barely anyone will probably read this and most people will have clicked away by now, but I wanna give a huge thanks to anyone who read this far :)

Another thing i just realised is that this game is actually very lightweight so feel free to plug it into any OS u made and change or tweak it as you wish.

Thanks, Arzan out!

  • 5 devlogs
  • 11h
  • 15.43x multiplier
  • 175 Stardust
Try project → See source code →
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42m 1s logged

Please Welcome Atlas!
Today marks the very first day that I begin work on This new project. I made this plan for funding. My estimate is that it will cost around $350 USD ish give or take! Also mods if u read this u could prolly find all the electronics on this website called flite test. CYA IN THE NEXT ONE!

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