Aphelion
- 5 Devlogs
- 9 Total hours
Aphelion - Lunar Lander
Aphelion - Lunar Lander
Added the final touches!
-> Uploaded it to itch.io
-> got rid of the caving system
-> TRIED TO add phone support
Time to SHIPPP
Fixed minor bugs, got rid of docking mode, might get rid of cave system (FINAL FINISHES!!)
Fixing bugs:
bugs:Ship spawns rotated to the rightShip RCS is affected by acceleration and general movement of the shipShip RCS isnt alighned properly to the direction i press( pressing L makes it fire the one that should move it left, J makes it fire upward, i makes it fire left and k makes it fire down)Death cause overlay doesnt go away after respawnduring and after collision and until respawn fully loads, the ship doesnt disappear into particles but instead stays there.throttle particles are barely visibleRCS plumes are too visiblein docking mode, the sattelite doesnt interact with anything and just sits in the backgroundin docking mode, the ship doesnt dockin docking mode, in earlier renditions, even if the ship did dock, It would just snap to the sattelite and then reset and thus docking mode was repetitive and boring. docking mode doesnt have 50 levels as requiredthe cave on the left is a hard cutoff from the regular terrain, doesnt bend a lot left and right to make it really hard, and is hard because i cant lower into it without it saying i crashed
Added my custom OST, New lander model, working on an infinite cave system!
reworking this weird ahh lander model