cooking?
cooking?
i finished the pbc and the diagram, the cut on the pbc is for the encoder and a button, both mounted on the side, those can connect on jp
finally finished the case, shipping
finally finished the case, shipping
i finished the pbc and the diagram, the cut on the pbc is for the encoder and a button, both mounted on the side, those can connect on jp
pbc is taking too long, but this is what icomed up with, the encoder shoiuld sit on left sideconnected to jp99a1/b1 (edited footprint to have the gnd pad on center) if that dont work well, plan b is noprmal placing on top of line 1, the other jp are for other button
pbc is taking too long, but this is what icomed up with, the encoder shoiuld sit on left sideconnected to jp99a1/b1 (edited footprint to have the gnd pad on center) if that dont work well, plan b is noprmal placing on top of line 1, the other jp are for other button
redone the css and restyled everiting to not miss rules, also revrote readme and added dual language (IT/ENG)
Here is the screenshot insiede the setting added those button for easeir configuring , also the bug that i was talking about before, i finally resolved, it was easier than i trought,(i have been tryng to otimize ervery single file because i couldent find the bootlneck,) it just need to sync the refresh rate of the game info to the info to the one that macrodeck use to update the variabiles, because before the varibiles was late some times , also allegated the icon to make the button(read last devlog) better
Here is the screenshot insiede the setting added those button for easeir configuring , also the bug that i was talking about before, i finally resolved, it was easier than i trought,(i have been tryng to otimize ervery single file because i couldent find the bootlneck,) it just need to sync the refresh rate of the game info to the info to the one that macrodeck use to update the variabiles, because before the varibiles was late some times , also allegated the icon to make the button(read last devlog) better
redone the css and restyled everiting to not miss rules, also revrote readme and added dual language (IT/ENG)
so basically i comed up whit this idea, thoise side button, the pad in photo is one that i made earlier, it was with a pico(raspberry pi pico, circuitpy, adafruit-hid lib, and each button a pin, not maix, and everytingg was soldered whit a mess of wire) wile i was developing the pcb i comed up with this idea, the matrix of button is 4 button on 3 line but there is actually an 4th row. On the 4th row the first button is the sw on the rotary encoder, the other 3 are jp(those pin that are also on the microcontroller) but instead of there is the red button in photo on the first and the other 2 mayby illl add something, if some one can help me wiring the rotatryencoder orizzontally pls write me on comment or on slack
so basically i comed up whit this idea, thoise side button, the pad in photo is one that i made earlier, it was with a pico(raspberry pi pico, circuitpy, adafruit-hid lib, and each button a pin, not maix, and everytingg was soldered whit a mess of wire) wile i was developing the pcb i comed up with this idea, the matrix of button is 4 button on 3 line but there is actually an 4th row. On the 4th row the first button is the sw on the rotary encoder, the other 3 are jp(those pin that are also on the microcontroller) but instead of there is the red button in photo on the first and the other 2 mayby illl add something, if some one can help me wiring the rotatryencoder orizzontally pls write me on comment or on slack
‘’‘Probably went to far my first pbc ever’’’ but i will not quit, more twist and updates soon
‘’‘Probably went to far my first pbc ever’’’ but i will not quit, more twist and updates soon
Basically worked all night but i actually finished exept a small bug, but first, ##WORD + PROJECT EXPLAINING: -CS2 (counterstrike 2) a steam game developed by valve -GSI = game state integration, basically you put a config file inside a directory and game start pubblishing JSON payload on localhost:3333(port and ip configurable) -MacroDeck official site an app formated in 2 part: dektop server, a local network server and a configurator to build and edit the button, basically the same as a stream deck(or a macropad/hackpad(maybe ill build a plugun for that later)) … and an android/ios/web(http://localhost:8191/client/) client that display the button grid configured before and let you interact with it. The app allow you to install plugin, that can be from the official store (mine is in it) and from file(to test without to pubblish). SO BASICALLY i created a plugin that get that data and publish as a macrodeck variabiles, i know it sund simple but it wasent after that i built 2 configuration that i actually tested in game and are explained in screenshot im going to continue this in next devlog or a comment under this because it dosent let me post more screenshot
Basically worked all night but i actually finished exept a small bug, but first, ##WORD + PROJECT EXPLAINING: -CS2 (counterstrike 2) a steam game developed by valve -GSI = game state integration, basically you put a config file inside a directory and game start pubblishing JSON payload on localhost:3333(port and ip configurable) -MacroDeck official site an app formated in 2 part: dektop server, a local network server and a configurator to build and edit the button, basically the same as a stream deck(or a macropad/hackpad(maybe ill build a plugun for that later)) … and an android/ios/web(http://localhost:8191/client/) client that display the button grid configured before and let you interact with it. The app allow you to install plugin, that can be from the official store (mine is in it) and from file(to test without to pubblish). SO BASICALLY i created a plugin that get that data and publish as a macrodeck variabiles, i know it sund simple but it wasent after that i built 2 configuration that i actually tested in game and are explained in screenshot im going to continue this in next devlog or a comment under this because it dosent let me post more screenshot
finished site and put text, also added llms.txt and llms-full.txt https://llmstxt.org/
started working on personal site, M3exp style (material 3 expressive , made by google, android)